Chess: SudoRandom vs. Radiant_Darkness — 0-1 FORFEIT
White forfeits. New ratings: SudoRandom, 50; Radiant_Darkness, 140.
Date: January 12, 2011
Categories: Chess, Games completed
Tuesday, 23 April 2024
Life, the universe, pies, hot-pink bunnies, world domination, and everything
White forfeits. New ratings: SudoRandom, 50; Radiant_Darkness, 140.
Date: January 12, 2011
Categories: Chess, Games completed
Haha, okay.
You copied me first.
Did I?
K, I moved. (Thanks Robert!)
Yo Sudo!
Radiant_Darkness,
Even if this game doesn’t resume, it has been instructive so far. Crank it back to just after White’s sixth move. You could have played Nxg4 (i.e., your knight on f6 takes White’s pawn on g4). Do you see why White can’t take your knight?
How did I miss that? Qh4 mate.
Whenever your opponent opens up ens kingside, particularly by pushing the f pawn, you should look for opportunities to move in like that.
You could have done something similar on your fourth move, with Nxe4. You wouldn’t have had mate, but you could have bagged three pawns (and possibly the rook on h1) and an attack in exchange for your knight.
Sorry… finally moved.
So did I.
cake on a stick.
Cake on a stick?!
Indeed.
Rf1. Very interesting…
Sudo and Radiant_Darkness:
Is this game still in progress? If not, there’s an instructive comment I’d like to make about Black’s 13th move.
I want it to be still in progress. But that doesn’t mean it is.
Oh, well, then, lesson time. There’s an old chess saying: “Look for a check; it may be mate.” That doesn’t mean you should always play the check, just that it’s worth considering before you play something else. The king is your ultimate quarry, after all.
Now, if you crank the position back before your 13th move, you’ll find that you have five possible checks. At least two of them are no good. But some of the others might be.
(Conversely, it’s also worthwhile to be sure you can defend yourself against any checks your opponent might have up ens sleeve.)
White forfeits; game awarded to Black. New ratings: Sudo, 50; RD, 140.